Hidden Machines, abbreviated as HMs and also known as Secret Machines, are items shaped like VCDs or DVDs. In addition to what Technical Machines do — teaching Pokémon certain attacks anytime the player wants, they also grant important functions outside of battles such that players cannot complete the game without them. They have been reusable from the very first day they were introduced, and these attacks cannot be forgotten by normal means. Currently, there are 5 HMs available.
The procedure of using a HM is identical to how a TM is deployed — simply open the bag, click on "TMs/HMs", choose a HM and press "Use". Click on a compatible Pokémon (which will be listed as "Able") to teach that Pokémon the move. Pokémon which cannot learn the attack are listed as "Unable" in red, and Pokémon which have already learnt the attack are listed as "Learnt" in blue.
The remaining process is similar to how a Pokémon learns attacks upon levelling up — the Pokémon will have to delete a move to make room if it already possesses 4 moves. However, once learnt, Pokémon cannot forget the move unless taken to the Move Deleter in Colosseum Marketplace. Thus it is not recommended to let the player's main Pokémon learn certain weak HM attacks, such as Cut and Rock Smash.
Each HM also provides an unique field usage. Some are accessed by clicking the required object, such as clicking on a small tree to use Cut, while Fly is used by accessing the Pokémon screen in menu. All HMs can be used as in-battle attacks without any restriction, but field functions are limited such that certain Gym Badges are required to unlock.
List of HMs
Here is a list of currently available HMs. Field usages are in italics. Blackened rows indicated that the HM is confirmed to be implemented later on.
|Type||HM Name||Power / Category||Accuracy||PP||Additional Effect||Location||Required Badge|
|HM1 Cut||50||95%||30||Cuts down small trees.||Route 4||Silvent Gym|
|HM2 Fly||90||95%||15||2-turn attack. Flies up first, strikes in the next turn.|
Allows flying to any visited towns and cities.
|Anthian Park, Anthian City||Anthian Gym|
|HM6 Rock Smash||40||100%||15||50% chance of decreasing opponent's Physical Defense.|
Breaks cracked rocks. Wild Pokémon might be encountered.
|Aredia Ruins||Aredia Gym|
|HM8 Rock Climb||90||85%||20||20% chance of confusing the target.|
Climbs rocky slopes.
|Fluoruma City||Fluoruma Gym|
|HM3 Surf||90||100%||15||Hits all Pokémon in Double Battles.|
Surfs on water.
|Port Decca||Frostveil Gym|
Some of the HMs from core series have lost their status and have their field functions disabled in Pokémon Brick Bronze, because the developers deem them to be illogical, unreasonable and unnecessary, or due to the fact that they were already sacked in any main series games prior to Pokémon Sun and Moon.
|Type||HM Name||Power / Category||Accuracy||PP||Additional Effect||New Status||Location|
|HM4 Strength||80||100%||15||Pushes boulders.||N/A|
|Reason: Unknown as of now.|
|HM5 Flash||N/A||100%||20||Decreases opponent's accuracy by 1 stage.|
Lights up dark caves.
|Reason: Flash already lost its HM status permanently from Pokémon Diamond, Pearl and Platinum onwards.|
|HM6/HM5 Whirlpool||35||85%||15||Traps and continuously damages opponent for 4 to 5 turns.|
|Reason: Whirlpool was only HM for twice back in Pokémon Gold, Silver and Crystal, as well as their remakes Pokémon Heart Gold and Soul Silver.|
|HM7/HM5 Waterfall||80||100%||15||20% chance of causing the opponent to flinch.|
|Reason: Developers reckon that it is unreasonable for a Pokémon to go up against the great force of falling water while carrying a trainer on its back.|
|HM8/HM6/HM7 Dive||80||100%||10||2-turn attack. Dives underwater first, strikes in the next turn.|
Allows diving deep into the sea.
|Reason: Replaced by the Underwater Mining Vessel.|
|HM5 Defog||N/A||Sure Hit||15||Reduces opponent's evasion by 1 stage. Eliminates Reflect, Light Screen, Aurora Veil and all entry hazards. |
|Reason: Defog was only HM for once back in Pokémon Diamond, Pearl and Platinum.|
- Introduction of Waterfall on Route 15, albeit as TM102 instead of HM5, indicates the first time in Pokémon World that Waterfall appears before HM Surf.
- This was not possible in any of the core series games prior to Pokémon Sun and Moon, because Surf must be used first before any of the waterfalls can be reached.
- Even in Pokémon Sun and Moon where all HMs are taken down in favour of Ride Pokémon, the replacements of these 2 moves (TM94 and TM98) are awarded at the same time.