This article contains spoilers! |
Aredia Ruins, also known as the Ruined Castle, is the old ruins of the king's castle and is located deep in Old Aredia. Although most of the artifacts are lost, the King's Jewels are kept by Prince Ryan for safekeeping. However, Team Eclipse also has an unknown interest in these jewels, which leads the player to a fight between them. After clearing Aredia Gym, the player can solve a series of puzzles in the castle to find the rumoured Pokémon.
Notable Events[]
Note: The events from "The King's Puzzle" onwards happen after acquiring Crater Badge and King's Red Jewel from Prince Ryan.
Help Ryan Expel Grunts[]
When the player first arrives in Aredia City, the Palace is closed and the player cannot challenge Aredia Gym. The Guards instruct the player to find Prince Ryan here. Upon entering, a cutscene immediately starts, and Ryan is shown confronting 4 Eclipse Grunts, who robbed the King's Red Jewel. The player arrives to assist Ryan, and he instructs the player to take out two Eclipse Grunts on the right. Once the Grunts are defeated, they drop the King's Red Jewel and retreat outside. Afterwards, Ryan awards the player with HM6 Rock Smash, which, however, requires Crater Badge to be used outside of battle. He then returns to Aredia Palace, allowing the player to challenge him for a Gym Battle.
The King's Puzzle[]
Deep in the ruins, there is a basement leading to 3 blocked inner chambers, denoted by Red, Green and Purple Jewels respectively. To gain access, install the King's Red Jewel on the King's Statue back at the entrance. Once the Jewel is placed, the Red Jewel Chamber is unlocked, revealing a room with deep sand and many cracked rocks. Smash those rocks until a hole is revealed, which drains the sand, unveiling the King's Green Jewel. Step on it to pick it up.
Return to the statue and install the King's Green Jewel to open the Green Jewel Chamber. A puzzle is randomly generated and has to be solved inside. Click on the blocks to change their height and colour. Adjacent blocks of the same colour will immediately sink to the ground. In case the player messes up, he or she can click the grey button on the wall to reset the puzzle and start over. Once all of the blocks have sunk, the King's Purple Jewel automatically reveals itself.
VS Ancient King[]
Place the King's Purple Jewel on King's Statue. The Purple Jewel Chamber is unlocked, but the path inside is broken. Immediately after entering, turn left and walk on the fallen pillar. Smash the rock and pick up a torch at the corner, then burn a rope in the middle of this chamber. A large broken pillar will then fall in front of the player, forming a path to bypass the wide gap.
The player can now reach the coffin, but before opening, it is recommended that the player save and make sure that he or she has a team of fully-healed Pokémon capable of taking out some Poison-type and Ghost-type Pokémon, because once he or she opens the coffin, picks up the King's Blue Jewel and tries to leave... the Ancient King will suddenly wake up and challenge the player!
Once the Ancient King is defeated, he says: "You have proven yourself worthy of entering the Pokémon's chamber. Please, do what I can no longer do. Free the Pokémon. I kept it locked away, thinking it would always be with me. I was wrong and it has been trapped for several millennia. Do this, and my soul can finally rest."
Catching Victini[]
Players are recommended to retreat for Aredia City and heal their Pokémon before proceeding. Purchase a lot of Dusk Balls in Poké Ball Emporium, Anthian City - Shopping District if necessary. On the way towards deeper chambers, players may have noticed that there is another blocked door, located early on in the rear chamber. Returning to the King's Statue and placing the King's Blue Jewel will unlock that door towards the Pokémon Chamber, as the Ancient King had mentioned.
There are a generous amount of gold coins and riches left as decoration inside, with 2 Nuggets and 2 Big Nuggets for players to pick up. Proceed to the yellow pedestal. Players only have one chance to catch it, so save beforehand and turn off Autosave. Once the pedestal is clicked, Victini will be awakened and battle the player.
Pokémon[]
Wild Pokémon[]
Note: Rarity levels are estimations according to this scale and might be subject to changes due to different encounter assessment results, unless supported by official encounter rates, which are listed in red under the rarity level if known. If there are any Pokémon with low catch rates, the possibility to flee or requirement of gaining happiness to evolve, recommended Poké Balls for that Pokémon will be shown with the corresponding bag sprite under the Pokémon's name.
Pokémon | Type | Image | Rarity | Items | EV Yield | |
---|---|---|---|---|---|---|
Walking | Building | Lv. 28-32 | ||||
Baltoy | Ground Psychic |
Common | 1 Sp. Def | |||
Elgyem | Psychic | Common | None | 1 Sp. Atk | ||
Natu | Psychic Flying |
Uncommon | None | 1 Sp. Atk | ||
Sigilyph |
Psychic Flying |
Uncommon | None | 2 Sp. Atk | ||
Ekans | Poison | Rare | None | 1 Atk | ||
Darumaka | Fire | Rare | None | 1 Atk | ||
Zorua |
Dark | Very Rare 1/65 (Appr. 1.54%) |
None | 1 Sp. Atk | ||
Cracked Rocks | Rock Smash | Lv. 15-20 | ||||
Requires Crater Badge and HM6 Rock Smash | ||||||
Dwebble | Bug Rock |
Uncommon | 1 Def | |||
Shuckle | Bug Rock |
Rare | 1 Def 1 Sp. Def | |||
Click on the Pokémon names to check their learnsets on Bulbapedia. All Pokémon follow their movesets in Pokémon Sun and Moon. Hover on the item sprites to check the exact chance of being held by the Wild Pokémon. All information above only applies to the Normal Adventure Mode.
Roaming Pokémon are not listed in the table above. They are fixed at Lv. 40 and have a 0.1% chance of appearing anywhere in Roria with wild encounter methods specified here. |
Set Encounter[]
Warning: Players can only battle the following Pokémon once! Save beforehand and turn off Autosave.
Pokémon | Type | Level | Image | Rarity | Item | EV Yield |
---|---|---|---|---|---|---|
Mythical Pokémon | ||||||
Requires defeating the Ancient King and installing all of the King's Jewels | ||||||
Victini |
Psychic Fire |
Lv. 35 | One Only | None | 3 HP | |
If attempts of catching the above Pokémon failed, immediately leave the game and rejoin without saving, in order to secure a second chance.
Click on the Pokémon names to check their learnsets on Bulbapedia. All Pokémon above follow their movesets in Pokémon Sun and Moon. Hover on the item sprites to check the exact chance of being held by the Set Encounter Pokémon. |
Trainers[]
King's Statue[]
Note: Players will have to immediately fight the following trainers after a cutscene when they first enter this place. Please remember to heal.
Image | Pokémon | Type | Level | Ability | Item | EXP | EV Yield |
---|---|---|---|---|---|---|---|
Following Trainers must be fought back-to-back! | |||||||
Trainer: Eclipse Grunt Anais Reward: $2160 | |||||||
Arbok | Poison | Lv. 53 | Unknown | None | 1737 | 2 Atk | |
Skuntank | Poison Dark |
Lv. 54 | Unknown | None | 1908 | 2 HP | |
Shiftry♂ | Grass Dark |
Lv. 54 | Unknown | None | 2499 | 3 Atk | |
Trainer: Eclipse Grunt Larry Reward: $2120 | |||||||
Raichu♂ Kanto Form |
Electric | Lv. 53 | Static | None | 2430 | 3 Speed | |
Trevenant | Ghost Grass |
Lv. 54 | Unknown | None | 1885 | 2 Atk | |
There was no change to the above matches between any of the updates. All information above only applies to the Normal Adventure Mode. |
Purple Jewel Chamber[]
Note: Once the player picks up King's Blue Jewel and tries to leave, he or she will immediately be ambushed!
Image | Pokémon | Type | Level | Ability | Item | EXP | EV Yield |
---|---|---|---|---|---|---|---|
Requires the King's Red, Green and Purple Jewels installed | |||||||
Trainer: The Ancient King Reward: $1760 | |||||||
Nidoking | Poison Ground |
Lv. 55 | Poison Point | None | 2628 | 3 Atk | |
Attacks: Thrash | |||||||
Gengar | Ghost Poison |
Lv. 55 | Cursed Body | None | 2661 | 3 Sp. Atk | |
Attacks: Dream Eater, Dark Pulse | |||||||
Cofagrigus | Ghost | Lv. 55 | Mummy | None | 1991 | 2 Def | |
Attacks: Scary Face, Shadow Ball, Mean Look | |||||||
Aegislash Shield Form |
Steel Ghost |
Lv. 55 | Stance Change | None | 2757 | 2 Def 1 Sp. Def | |
Attacks: Sacred Sword | |||||||
Aegislash changes into the following form when it attacks: | |||||||
Aegislash Blade Form |
Steel Ghost |
Lv. 55 | Stance Change | None | 2757 | 2 Atk 1 Sp. Atk | |
Attacks: Sacred Sword | |||||||
There was no change to the above matches between any of the updates. All information above only applies to the Normal Adventure Mode. |
Items[]
State | Item | Section | Obtaining Location | |
---|---|---|---|---|
HM6 Fighting Rock Smash |
King's Statue | Given by Prince Ryan after beating the Eclipse Grunts. | ||
Requires Crater Badge and HM6 Rock Smash | ||||
King's Green Jewel | Red Jewel Chamber | Smash rocks until the sand is drained. | ||
King's Purple Jewel | Green Jewel Chamber | Solve the puzzle until all blocks are sunken. | ||
King's Blue Jewel | Purple Jewel Chamber | Burn the rope, bypass the gap and open the coffin. Warning: Player must defeat the Ancient King after acquiring this item! | ||
Nuggets ×2 | Pokémon Chamber | On the left side of the passage. | ||
Big Nuggets ×2 | Pokémon Chamber | On the right side of the passage, with one of them slightly obscured by the coins. | ||
There was no change to the above items between any of the updates. |
Trivia[]
- There is a character inside who keeps saying that he hates Ekans, referring to Indiana Jones' hatred of snakes.
- The story of Victini being trapped in Aredia Ruins is similar to the one in Pokémon the Movie: White — Victini and Zekrom / Black — Victini and Reshiram.
- On top of that, the Victini battle theme is a remix of Kalos Legendary Pokémon battle theme from the core series game Pokémon X and Y.